Team Phoenix

Team Phoenix is the main antagonist force in Defiance.

Unlike other groups, Team Phoenix's grunts aren't complete pushovers possessing powerful pokémon like Pinsir, Meganium and Exploud.

Though they avoid giving out information about themselves or their goals, the multiple interactions that Xavier and Toby have with the group are enough to figure out their intentions who appear to be somewhat good despite the cut throat measures the group takes to achieve those goals.

The capturing pokémon with high potential and take them to the Ark, a facility built to house every species of Pokémon to prepare for an incoming catastrophe.

The organization also possess highly advanced technology like the Carrier Ball, a pocket dimension pokeball that can be accessed be used to store multiple pokémon, people, and even appliances and furniture. The Carrier ball also has an emergency setting that teleports the grunts back to their HQ when they are defeated in battle.



The Ark is composed of 9 Biomes fit to accomodate different types of Pokémon.

Starting from the top, there's the Ruin Biome surrounded by the Jungle and Sea water habitats.

Below those there's the Barren Biome, home to many Poison and Ghost pokémon, on the left and the Underground Habitat, home to pokémon that prefer the damp darkness of the earth, on the right.

In the middle, the city Biome also houses the thick of Team Phoenix's forces as well as many eletric pokémon that enjoy the easy access to eletricity or the domestic lifestyle.

And at the bottom you find the desert, forest and mountain Biomes as well as the entrance to the Ark and the living quarters to the frontlines of Team Phoenix.